Resumen de las Patch Notes 3.26
Aquí tenéis un resumen de las notas de parche de la actualización 3.26. Si lo preferís, podéis leerlas al completo en el post oficial.
Este resumen está en proceso.
Expansión Secrets of the Atlas
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Liga Mercenaries of Trarthus
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Nuevo contenido y características
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Cambios a Endgame
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Cambios al árbol de pasivas del Atlas
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Settlers ha sido añadido al core del juego
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Rework a Betrayal (Sindicato)
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Balance al jugador
- Los stacks de Intensity ahora se pierden cada 0.5s mientras nos movemos. ⬆ Se pierden más lento.
- La buff de Arcane Surge ahora nos otorga un 20% de incremento de Cast Speed. ⬆ Un 10% más.
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Cambios a Skill Gems
Se han modificado las siguientes gemas:
- Animate Guardian: ⬆ Ya no pierde los ítems al morir, aunque no podrá volver a ser casteado en el mismo área.
- Bane of Condemnation: ⬆⬇ Más costo de maná y más lento de castear, pero más daño.
- Blade Blast of Unloading: ⬆ Más daño.
- Blast of Dagger Detonation: ⬆ Más daño.
- Blade Flurry of Incision: ⬆ Más velocidad de ataque, daño y crítico.❔Ahora la Quality da más Crit. Strike Multiplier al máximo de Stages.
- Blade Trap of Greatswords: ⬆ Más daño y menos cooldown.
- Blade Trap of Laceration:❔Rework, ahora en vez de añadir daño con Bleeding, hace que el Bleeding haga daño más rápido. Además, ahora se puede usar también con Axes de una mano. ⬆ Más daño base.
- Blade Flurry: ⬆ Más daño.❔Ahora la Quality da más daño al máximo de Stages.
- Blade Vortex of the Scythe: ⬆⬇ Más costo de maná y más lento de castear, pero más daño.
- Bodyswap of Sacrifice: ⬆ Más daño.
- Blight: ⬆ Más daño.
- Blight of Atrophy: ⬆ Más daño.
- Blight of Contagion: ⬆ Más daño y 1 capa más de daño.
- Boneshatter of Carnage: ⬆ Más área de Pulse. ❔Ahora la Quality da más daño contra enemigos Stunned.
- Burning Arrow of Vigour: ⬆ Más velocidad de ataque, menos costo de maná y más daño.
- Carrion Golem of Scavenging: ⬆ Más daño en las habilidades del minion. Más regeneración.
- Crackling Lance of Branching: ⬆ Más daño.
- Crackling Lance of Disintegration: ⬆ Más daño.
- Cold Snap: ⬆⬇ Más daño. Un poco menos de daño de Cold a nivel 1.
- Contagion: ⬆⬇ Más daño. Un poco menos de daño de Chaos a nivel 1.
- Contagion of Subsiding: ⬆⬇ Más daño. Un poco menos de daño de Chaos a nivel 1.
- Contagion of Transference: ⬆⬇ Más daño. Un poco menos de daño de Chaos a nivel 1.
- Cyclone: ⬆ Más daño y más área de efecto.
- Cyclone of Tumult: ⬆⬇ Más velocidad de ataque, área de efecto y daño. Menos costo de maná. Se reduce a 5 el máximo de Stages. Ganas y pierdes Stages más rápido.
- Death Aura, otorgada por la armadura única Death's Oath: ⬆ Más daño.
- Detonate Dead of Chain Reaction: ⬇ Menos daño.
- Discharge of Misery: ⬆ Más daño y más área de efecto.
- Divine Ire: ⬆ Más daño.
- Divine Ire of Disintegration:
- Now has 130% Effectiveness of Added Damage at all gem levels (previously 90%), and now deals 38 to 56 Physical Damage at gem level 1 (previously 32 to 48), scaling up to 491 to 737 at gem level 20 (previously 394 to 591). Now has a Base Cast time of 0.26 seconds (previously 0.22 seconds), and a Mana cost of 4-6 at gem levels 1-20 (previously 3-5).
- Divine Ire of Holy Lightning: Now has 65% Effectiveness of Added Damage at all gem levels (previously 60%), and now deals 27 to 40 Physical Damage at gem level 1 (previously 22 to 33), scaling up to 353 to 529 at gem level 20 (previously 271 to 406). The Burst now deals 140% more Damage with Hits per Stage after the first (previously 120%), and deals 90% more Damage with Ailments per Stage after the first (previously 80%).
- Essence Drain: Now deals 12 to 18 Chaos Damage at gem level 1 (unchanged), scaling up to 926 to 1389 at gem level 20 (previously 776 to 1164). Now deals 42-2170.2 Base Chaos Damage at gem levels 1-20 (previously 42.2-1818.1).
- Essence Drain of Desperation: Now deals 12 to 18 Chaos Damage at gem level 1 (unchanged), scaling up to 926 to 1389 at gem level 20 (previously 776 to 1164). Now deals 91.1-4276.1 Base Chaos Damage at gem levels 1-20 (previously 91.6-3959.4).
- Essence Drain of Wickedness: Now has 330% Effectiveness of Added Damage at all gem levels (previously 310%), a Base duration of 1 second (previously 1.9), and now has regenerate 1% of Debuff Damage as Life (previously 0.5%). Now deals 22 to 33 Chaos Damage at gem level 1 (previously 20 to 30), scaling up to 1591 to 2409 at gem level 20 (previously 1409 to 2133). Now deals 26.5-1274.9 Base Chaos Damage per second at gem levels 1-20 (previously 23.5-1129.3).
- Exsanguinate: Now deals 23.4-1334 Base Physical Damage per second at gem levels 1-20 (previously 23.4-1121).
- Exsanguinate of Transmission: Now deals 26.2-1494.7 Base Physical Damage per second at gem levels 1-20 (previously 26.2-1256.1).
- Eye of Winter of Finality: Now has 80% Effectiveness of Added Damage at all gem levels (previously 70%), a Base Cast time of 0.9 seconds (previously 0.8), and a Mana cost of 16-30 at gem levels 1-20 (previously 14-26). It now fires 16 Shard Projectiles in a Spiral when the Projectile ends (previously 12), and deals 24 to 36 Cold Damage at gem level 1 (previously 21 to 32), scaling up to 361 to 541 at gem level 20 (previously 315 to 473). Quality now provides Projectiles continuously gain Damage, up to 0-20% more Damage by the time they dissipate (previously +0-2 Shard Projectiles in a Spiral when Projectile ends).
- Eye of Winter of Transience: Now has 120% Effectiveness of Added Damage at all gem levels (previously 100%), a Base Cast time of 0.7 seconds (previously 0.8), and a Mana cost of 13-23 at gem levels 1-20 (previously 14-26).
- Fire Trap: Now deals 27.7-2566 Base Fire Damage per second at gem levels 1-20 (previously 32.5-3018.8).
- Flameblast of Celerity: Now has a Base Cast time of 0.3 seconds (previously 0.25 seconds), and a Mana cost of 7-12 at gem levels 1-20 (previously 6-10). Now has +0.7 metres to radius per Stage (previously +0.5 metres), and 220% more Spell Damage for each Stage (previously 165%). Quality now provides 0-40% more Spell Damage for each stage (previously +0-0.2 metres to radius per Stage).
- Flame Dash of Return: Now has 190-340% Effectiveness of Added Damage at gem levels 1-20 (previously 150-270%), and now has 0-19% increased Maximum Travel Distance at gem levels 1-20. Now deals 17 to 25 Fire Damage at gem level 1 (previously 14 to 20), scaling up to 1501 to 2252 at gem level 20 (previously 1201 to 1802). It also now deals 10.6-938.3 Base Fire Damage per second at gem levels 1-20 (previously 9.4-834.1). Quality now provides 0-20% chance to Scorch Enemies (previously 0-40% increased maximum travel distance).
- Flame Surge of Combusting: Now has 310% Effectiveness of Added Damage at all gem levels (previously 280%), and Burning Ground now deals 50% of Fire Damage per second of inflicted Ignite (previously 35%). Now deals 44 to 65 Fire Damage at gem level 1 (previously 40 to 59), scaling up to 1374 to 2062 at gem level 20 (previously 1249 to 1874). Quality now provides Burning ground deals 0-15% of Fire Damage per second of inflicted Ignite (previously 0-10%).
- Firestorm of Meteors: Now has 310-410% Effectiveness of Added Damage at gem levels 1-20 (previously 280-370%), and deals 117 to 176 Fire Damage at gem level 1 (previously 107 to 160), scaling up to 1824 to 2735 at gem level 20 (previously 1658 to 2487).
- Frost Blades: Projectiles now deal 30% less Damage with Hits and Ailments.
- Frost Blades of Katabasis: Now has 86% Effectiveness of Base and Added Damage at gem level 1 (previously 143%), scaling up to 240% at gem level 20 (previously 409%).
- Forbidden Rite of Soul Sacrifice: Now deals 20% of your maximum Energy Shield as base Chaos Damage (previously 15%), and has take 50% of maximum Energy Shield as Chaos Damage (previously 40%).
- Frost Bomb of Forthcoming: Now has 200-370% Effectiveness of Added Damage at gem levels 1-20 (previously 170-310%), and deals 9 to 14 Cold Damage at gem level 1 (previously 9 to 13), scaling up to 1668 to 2502 at gem level 20 (previously 1391 to 2086).
- Galvanic Field of Intensity: Now has 210-350% Effectiveness of Added Damage at gem levels 1-20 (previously 190-320%), and deals 4 to 79 Lightning Damage at gem level 1 (previously 4 to 72), scaling up to 203 to 3858 at gem level 20 (previously 176 to 3350). It now fires a beam every 0.2 seconds (previously 0.3), and can target each enemy only once every 0.7 seconds (previously 0.8).
- Glacial Cascade of the Fissure: Now has a Base Critical Strike Chance of 6% (previously 5%), and now has 140-160% Effectiveness of Added Damage at gem levels 1-20 (previously 110-130%).
- Hexblast: Now has a 2 second Cooldown Time, with 3 Uses. Now has a base radius of 3.2 metres (previously 2.8), and the Spell's Cast Time is no longer added to its Cooldown if Triggered. Now has 150% more Damage with Hits if Enemy is Hexed (previously 100%), and 60% more Damage with Ailments if Enemy is Hexed (previously 40%).
- Hexblast of Contradiction: Now has a 2 second Cooldown Time, with 3 Uses. Now has a base radius of 3.2 metres (previously 2.8), and the Spell's Cast Time is no longer added to its Cooldown if Triggered. Now has 240% more Damage with Hits if Enemy is Hexed (previously 150%), and 90% more Damage with Ailments if Enemy is Hexed (previously 40%).
- Hexblast of Havoc: Now has a Base radius of 2.5 metres (previously 2.8), and 370% Effectiveness of Added Damage at all gem levels (previously 310%).
- Holy Flame Totem: Can now target enemies 33% further away (to match Spell Totems).
- Holy Flame Totem of Ire: Can now target enemies 33% further away (to match Spell Totems). Now has 90-128% more Projectile Speed at gem levels 1-20 (previously 50-88%). Quality now provides 0-40% increased Consecrated Ground Area (previously 0-40% more Projectile Speed).
- Ice Crash of Cadence: Now has 100% Attack Speed of Base (previously 90%), and a Mana cost of 7-10 at gem levels 1-20 (previously 8-11). Quality now provides gain 0-20% of Physical Damage as Extra Cold Damage (previously 0-15%).
- Ice Nova of Deep Freeze: Now has a base radius of 2.8-3.2 metres at gem levels 1-20 (previously 2.6-3), and now Freezes Enemies as though dealing 300-490% more Damage at gem levels 1-20 (previously 200-390%). Quality now provides Freeze Enemies as though dealing 0-80% more Damage (previously +0-0.3 metres to base radius).
- Ice Nova of Frostbolts: Can now expand from up to 2 Frostbolt Projectiles (previously 4), and no longer has 25% less Area of Effect when Cast on Frostbolt. It now has a base radius of 1.8-2.2 metres at Gem levels 1-20 (previously 2.6-3 metres).
- Incinerate of Expanse: Now has a Base Cast time of 0.25 seconds (previously 0.3), and a Mana cost of 3-5 at gem levels 1-20 (previously 1-6). Quality now causes Final Wave to deal 0-150% more Damage with Hits (previously 0-100%), and 0-80% more Damage with Ignite (previously 0-50%).
- Incinerate of Venting: Now has 55% Effectiveness of Added Damage at all gem levels (previously 50%), and a maximum of 15 Stages (previously 12). Now deals 3 to 5 Fire Damage at gem level 1 (unchanged) scaling up to 228 to 342 at gem level 20 (previously 207 to 311). Quality now provides +0-3 to maximum Stages (previously +0-2).
- Infernal Cry: Now has a Mana Cost of 15-19 at Gem levels 1-20 (previously 7-10).
- Lightning Conduit of the Heavens: Now Shocks Enemies as though dealing 20-39% more Damage at gem levels 1-20.
- Lightning Strike: Projectiles now deal 50% less Damage with Hits and Ailments.
- Lightning Strike of Arcing: Projectiles now deal 50% less Damage with Hits and Ailments.
- Lightning Tendrils of Eccentricity: Now Releases a Stronger Pulse every 5 Pulses (previously 6).
- Lightning Tendrils of Escalation: Now has a Base Cast time of 0.35 seconds (previously 0.23), and a Mana cost of 1-7 at gem levels 1-20 (previously 1-5). Now has 150-290% Effectiveness of Added Damage at gem levels 1-20 (previously 80-150%), and deals 1 to 11 Lighting Damage at gem level 1 (previously 1 to 6), scaling up to 150 to 2858 at gem level 20 (previously 86 to 1633).
- Molten Strike: Projectiles now deal 60% less Damage with Hits and Ailments (previously 50%).
- Molten Strike of the Zenith: Projectiles now deal 60% less Damage with Hits and Ailments (previously 50%). Every fifth Attack, Projectiles now deal 600% more Damage with Hits and Ailments (previously 800%).
- Perforate of Bloodshed: Now creates 6 Spikes (previously 5), and deals 99.2-282% Attack Damage of Base at gem levels 1-20 (previously 86.3-245%). Quality now provides 0-20% more Damage with Bleeding (previously creates +0-1 Spikes).
- Perforate of Duality: Now creates 5 Spikes (previously 3). Quality now provides 0-5% more Damage while in Blood Stance and 0-20% more Area of Effect while in Sand Stance (previously creates +0-2 Spikes).
- Power Siphon: Now has 90-105% Effectiveness of Added Damage at gem levels 1-20 (previously 140-159%), and now has an Attack Speed of 150% of Base (previously 115%).
- Power Siphon of the Archmage: Now has 60% Effectiveness of Added Damage (previously 100%), and now has an Attack Speed of 150% of Base (previously 115%).
- Purifying Flame of Revelations: No longer has +0-0.2 metres to radius. It now has +0.5-1.1 metres to radius of Consecrated Ground at gem levels 1-20 (previously +0-0.6). Shockwave now deals 110% more Damage (previously 90%). Quality now causes Shockwave to deal 0-30% more Damage (previously 0-20%).
- Raise Spectre of Transience: Now has a Base Cast time of 0.6 seconds (previously 0.7), and a Mana cost of 11-20 at gem levels 1-20 (previously 12-23). Minions now have 800-1180% increased Critical Strike Chance at gem levels 1-20 (previously 1000% at all gem levels).
- Reap: Now deals 120.2-1741.3 Base Physical Damage per second at gem levels 1-20 (previously 120.2-1463.3).
- Righteous Fire of Arcane Devotion: Now grants 15-25% more Cast Speed at gem levels 1-20.
- Scorching Ray: Additional Debuff stages now add 80% of Damage (previously 60%). Quality now provides Fire Exposure applies 0 to -5% to Fire Resistance (previously Additional Debuff stages add +0-10% of Damage).
- Scorching Ray of Immolation: Now deals 40.1-2343.7 Base Fire Damage per second at gem levels 1-20 (previously 32.4-1893.9).
- Scourge Arrow: Now has 48.7-65% Effectiveness of Base and Added Damage at gem levels 1-20 (previously 39-52%). Thorn Arrows now deal 60-50% less Damage at gem levels 1-20 (previously 50% at all gem levels).
- Shield Crush of the Chieftain: Now has a Base Attack time of 0.9 seconds (previously 1 second), and a Mana cost of 7-12 at gem levels 1-20 (previously 9-15). Now deals 8 to 12 Added Fire Damage per 15 Armour on Shield at gem level 1 (previously 7 to 10), scaling up to 16 to 24 at gem level 20 (previously 13 to 20).
- Siphoning Trap: Now deals 16.5-908.2 Base Cold Damage per second at gem levels 1-20 (previously 16.9-760.7).
- Soulrend: Now deals 180.9-3149.4 Base Chaos Damage per second at gem levels 1-20 (previously 180.8-2642.5).
- Soulrend of the Spiral: Now deals 180.9-3149.4 Base Chaos Damage per second at gem levels 1-20 (previously 180.8-2642.5).
- Spellslinger: Now has a base Mana reservation of 20% at all gem levels (previously 30-25% at gem levels 1-20).
- Splitting Steel: Projectiles can no longer return. Now has 120-387% Effectiveness of Base and Added Damage at gem levels 1-20 (previously 120-330%), and now has a base Radius of 0.8-1.2 metres at gem levels 1-20 (previously 0.6-1).
- Splitting Steel of Ammunition: Projectiles can no longer return. Now has 120-387% Effectiveness of Base and Added Damage at gem levels 1-20 (previously 120-330%), and now has a base Radius of 0.8-1.2 metres at gem levels 1-20 (previously 0.6-1).
- Storm Burst: Now has a Base Cast time of 0.2 seconds (previously 0.25 seconds), and a Mana cost of 2-4 at gem levels 1-20 (previously 2-5).
- Summon Chaos Golem: Golems now grant +17% to Chaos Damage Resistance at all gem levels, replacing the 3-5% additional Physical Damage Reduction Golems previously granted at gem levels 1-20. Golems also now grant +10-16% to Damage over Time Multiplier at gem levels 1-20.
- Summon Chaos Golem of the Maelström: Golem's Maelstrom Skill now inflicts significantly more Wither stacks to Enemies within the area. Quality now causes Minions to have 0-20% increased Effect of Withered (previously Minions have 0-20% chance to inflict Withered on Hit).
- Summon Flame Golem: Golems now grant 20-29% increased Damage at gem levels 1-20 (previously 15-20%), and Golems now also grant 20% increased Area of Effect at all gem levels.
- Summon Flame Golem of the Meteor: Meteor Skill now deals approximately 30% more Damage.
- Summon Ice Golem: Golems now grant 40% increased Critical Strike at all gem levels (previously 20-30% at gem levels 1-20), and Golems now also grant +132-420 to Accuracy Rating at gem levels 1-20, replacing the 20-30% increased Accuracy they previously granted.
- Summon Lightning Golem: Golems now grant 10% increased Attack and Cast Speed at all gem levels (previously 6-9% at gem levels 1-20), and Golems now also grant 7.3-18 Mana Regenerated per Second at gem levels 1-20.
- Summon Raging Spirit of Enormity: Minions now have +40-78% to Critical Strike Multiplier at gem levels 1-20. Quality now provides 0-10% more Minion Movement Speed (previously Minions have +0-40% to Critical Strike Multiplier).
- Summon Reaper of Eviscerating: Quality now causes Minions to have 0-20% chance to Aggravate Bleeding on targets they Hit with Attacks (previously 0-20% Minion's Attacks have 0-20% chance to inflict Bleeding).
- Summon Reaper of Revenants: Now has a Maximum of 3-4 Summoned Reapers at gem levels 1-20 (previously 3 at all gem levels).
- Summon Skeletons of Mages: Summoned Skeletal Mages now have 20% chance to inflict their respective Elemental Ailment.
- Summon Stone Golem: Golems now also grant 20% increased Defences.
- Void Sphere of Rending: Now has a base radius of 2.4 metres at all gem levels (previously 2.2 metres), and pulses every 0.25 seconds (previously 0.3 seconds). Quality now provides +0-0.5 seconds to base duration (previously +0-0.2 to base radius).
- Vortex: Now has 130-210% Effectiveness of Added Damage at gem levels 1-20 (previously 130-170%). Now deals 48 to 72 Cold Damage at gem level 1 (previously 49 to 73), scaling up to 933 to 1399 at gem level 20 (previously 779 to 1169). Now deals 115.6-2772.8 Base Cold Damage per second at gem levels 1-20 (previously 116.1-2316.1).
- Vortex of Projection: Now has 130-210% Effectiveness of Added Damage (previously 130-170%). Now deals 48 to 72 Cold Damage at gem level 1 (previously 49 to 73), scaling up to 933 to 1399 at gem level 20 (previously 779 to 1169). Now deals 57.7-1386.4 Base Cold Damage per second at gem levels 1-20 (previously 57.9-1158.1).
- Winter Orb: Now has 80% Effectiveness of Added Damage at all gem levels (previously 60%). It now deals 39 to 49 Cold Damage at gem level 1 (previously 30 to 37), scaling up to 360 to 450 at gem level 20 (previously 270 to 337). It now has a Maximum of 8 Stages (previously 10), with 30% increased Duration per Stage (previously 25%). It also now has 125% more Projectile Frequency while Channelling (previously 150%), and 20% increased Projectile Frequency per Stage (previously 15%).
- Wintertide Brand: Now deals 12.9-298.5 Base Cold Damage per second at gem levels 1-20 (previously 13.7-261.2).
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Cambios a Vaal Skills
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Cambios a Support Gems
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Cambios a Ascendencias
Berserker
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Champion
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Guardian
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Hierophant
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Saboteur
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Trickster
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Elementalist
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Cambios al árbol de pasivas
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Cambios a ítems únicos
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Cambios a ítems
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Cambios a Divination Cards
- Se ha deshabilitado temporalmente la carta: Avian Pursuit.
- Se han rehabilitado las siguientes cartas:
- The Bargain: Otorga una Flawless Breachstone.
- The Mayor: Otorga la jewel única The Light of Meaning.
- Monochrome: Otorga una Valdo's Puzzle Box.
- Sambodhi's Wisdom: Otorga una Tabula Rasa corrupta con 2 modificadores implícitos.
- Squandered Prosperity: Otorga la jewel única The Light of Meaning corrupta.
- Underground Forest: Otorga 10 Grand Eldritch Ichors.
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Cambios específicos a Ruthless
No entraremos en detalle de estos cambios aquí, pero si estáis interesados podéis consultar el post original.
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Balance a monstruos
- Los monstruos Azmeri localizados alrededor de los altares de Ritual ya no soltarán Omens.
- El aura del modificador de monstruo Executioner no impide que los minions recuperen vida.
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Mods de Kirac (Opciones de Map Device)
- Las opciones de crafting del Map Device ahora también dan un 50% más de probabilidad de que los Scarabs encontrados en el área sean de ese tipo de contenido. Ej: Mod de Harbinger = Más % de Harbinger Scarabs. 🆕
- Se ha añadido una opción de Settlers. Cuesta 3 Chaos Orbs y añade Ore Deposits. 🆕
- Ahora Abyss cuesta 5 Chaos Orbs y añade 3 Abysses. ⬆⬇ Más costo pero 1 Abyss más.
- Ahora Ambush cuesta 3 Chaos Orbs. ⬆ Más barato.
- Ahora Anarchy cuesta 6 Chaos Orbs y añade 7 Rogue Exiles. ⬆⬇ Más costo pero 4 Rogue Exiles más.
- Ahora Beyond cuesta 4 Chaos Orbs. ⬆ Más barato.
- Ahora Blight cuesta 3 Chaos Orbs. ⬆ Más barato.
- Ahora Breach cuesta 4 Chaos Orbs. ⬆ Más barato.
- Ahora Delirium cuesta 6 Chaos Orbs. ⬆ Más barato.
- Ahora Essence cuesta 4 Chaos Orbs y añade 3 Imprisoned Monsters. ⬆⬇ Menos costo pero un monstruo menos.
- Ahora Expedition cuesta 5 Chaos Orbs. ⬆ Más barato.
- Ahora Harbinger cuesta 3 Chaos Orbs y añade 3 Harbingers. ⬆ Más barato y un Harbinger más.
- Ahora Heist cuesta 6 Chaos Orbs y añade 3 Smuggler's Caches. ⬆⬇ Más costo pero 1 Smuggler's Cache más.
- Ahora Legion cuesta 7 Chaos Orbs y añade 2 encuentros de Legion. ⬆⬇ Más costo pero 1 encuentro más.
- Ahora Ritual cuesta 5 Chaos Orbs. ⬇ Más costo.
- Ahora Torment cuesta 4 Chaos Orbs y añade 8 Tormented Spirits. ⬆⬇ Más costo pero 5 Tormented Spirits más.
- Ahora Ultimatum cuesta 4 Chaos Orbs. ⬆ Más barato.
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Cambios a recompensas de misión
- Focused Channelling Support ahora se ofrece a Witch y Shadow por completar A Fixture of Fate (Acto 3). Y puede ser comprada a Clarissa (Acto 3) por Templar y Scion.
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Cambios en la interfaz de usuario
Se han hecho varios cambios en la interfaz de usuario. Destacamos los siguientes:
- Se ha añadido un minibaúl de 4x5 al Map Device, que puede almacenar Maps, Map Fragments y Currency Items.
- Se han añadido botones de uso rápido de currency en Strongboxes y Essences. Sólo serán visibles si llevamos la currency en el inventario. La currency de más valor como el Divine no aparecerá, pero podrá aplicarse manualmente.
- Las tiendas de los NPCs ahora recuerdan el texto de búsqueda que hayamos introducido, hasta que salgamos del juego o a la selección de personaje.
- Se ha ampliado el límite de texto a 250 caracteres en todas las cajas de búsqueda.
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Cambios en las microtransacciones
- Se ha habilitado el contenido de la Dawn of the Hunt Mystery Box.
- Se han adaptado los efectos de rodar para que en PoE 1 sean efectos de Quicksilver Flask.
- Se han adaptado las skins de Witchhunter y Ghoulhunter de Crossbow, para que en PoE 1 sean Back Attachments.
- Se han adaptado y habilitado otros cosméticos desde PoE 2 a PoE 1:
- Executioner's Guillotine Unique Finisher Effect
- Honour Guard Spear Skin (En PoE 1 aplicará a Staves)
- Honour Guard Shield Skin
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Corrección de errores
Cómo cada liga, se añaden correcciones a diferentes bugs encontrados por los desarrolladores y la comunidad.
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Otra información
Aún nos quedan detalles por conocer, que se irán mostrando en los siguientes días, así que estaremos atentos y los iremos añadiendo en la siguiente lista.
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